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Pages showed since 25/08/2019 : 2 178 346

  • Nb of members 30
  • Nb of articles 220
  • Nb of forums 18
  • Nb of topics 10
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AstralGame 4.10 by Templario

Templario has just updated AstralGame, a soft and game allowing to discover your astral, chinese signs and more.

Visit the dedicated webpage on Amiga-Storage.

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Blackjuan Poker Card 1.10 by Templario

Templario has just released a new version of his card game for AmigaOS3 named Blackjuan Poker Card. Play in this virtual Casino with this blackjack clone and you try to win the bank.

Visit the dedicated webpage on Amiga-Storage.

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AmiArcadia 30.0 by James Jacob

James Jacobs has just released a new version AmiArcadia, a Signetics-based machines emulator.

See dedicated webpage on Amiga-Storage.

Visit James Jacobs website.

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iGame 2.4.2 par MrZammler

MrZammler has just released a new version of iGame, a frontend to launching WHDLoad games.

Visit the dedicated webpage on Amiga-Storage.

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MCE 14.14 by James Jacobs

James Jacobs has just made available a new version of MCE, is a user-friendly open source editor of character files, saved games, high score tables, levels and graphics for more 90 games:

Visit the dedicated webpage on Amiga-Storage.

See all James Jacobs projects on Amiga-Storage.

Visit James Jacobs website.

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Los Chinos final version by Templario

Juan Carlos 'Templario' Herran Martin has just released his final version of his game Los Chinos, a spanish classic game where you must know the total number of fingers show by you and your opponent.

This game has been realized with the programming language Hollywood.

Visit dedicated webpage on Amiga-Storage.

See all projects by Templario for Amiga.

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Blackjuan Poker Card by Templario

Templario has just released a new card game for Amiga 68k named Blackjuan Poker Card. Play in this virtual Casino with this blackjack clone and you try to win to Casino's bank.

Visit the dedicated webpage on Amiga-Storage.

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X-bEnCh 1.2 by Jim Neray

Jim Neray has just released a new version of X-bEnCh.

With 640 colors on screen with AGA (128 with OCS/ECS), this Frontend can autoscan your hard-drive to find all your whdload games or your .exe and organize them in launching listings. X-bEnCh can also manage manuals listings and have an internal script system, the X-bEnCh Scripts (For non whdload games for exemple). It require very few ressouces and is compatible with all Amiga setups. X-bEnCh also have an integrated CLI fully compatible with the Workbench CLI features and a Files/Dirs Manager (X-pl0rEr).

Visit the dedicated webpage.

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WHDLoad 18.7 available

Using WHDLoad, you can install games, scene demos and intros from cracking groups to your harddisk that were only working from floppy disks previously. Version 18.7 provides the following changes:

  • new: if a kickstart is requested by the Slave (ws_kickname) WHDLoad provides the current default keymap as a virtual file called 'WHDLoad.keymap' kickemu kick13.s and kick31.s got a new option called SETKEYBOARD which loads and activates the 'WHDLoad.keymap'
  • fix: avoid a possible crash if no kickstart image could be found
  • chg: the check for a read-only filesystem to ignore write operations now checks the first data directory instead the current directory of WHDLoad
  • new: sources/whdload/lowlevel.s has been added to be used with kickemu, it is based on the OS3.1 lowlevel.library and provides a way to avoid the disk based library and save some memory, the kickemu option INIT_LOWLEVEL uses it now instead loading the disk based library
  • fix: corrected the key repeat fix in kick31.s
  • chg: resload_ListFiles no longer requires a switch to the OS if Preload was able to cache all files by using the file cache to fill the buffer with filenames
  • new: support for virtual filesystem plugins (VFS) added, if one of the Data/K objects specified is not a directory but a file WHDLoad will attempt to load PROGDIR:WHDLoad.VFS and uses this interface to load data for such data objects, the VFS-ABI/API is described in "include/whdvfs.i", a VFS implementation which currently supports lha and zip-archives can be obtained from http://github.com/temisu/WHDLoadArchiveFS Thanks a lot to Teemu Suutari for his great work! VFS objects are always read-only for WHDLoad, so either use SavePath/K or a first data directory which isn't VFS to allow WHDLoad to save something
  • fix: cursor down in the CLI usage message is working again in the standard AmigaShell (issue #5146)
    chg: DIC 1.2: if a track has a read error and option Skip is active and the device is controlled by trackdisk.devices, DIC switches to sector reads now to be able to read more good data in case not all sectors on this track are unreadable
    chg: WHDLoad now returns with an error code = 5 if the Preload operation has been canceled by pressing the Esc key while the splash window is open (issue #5171)
    chg: a new option NoWriteInfo/N has been added as local and global option, if set WHDLoad will not update/write any .info files (issue #5153)
  • chg: WHDLoad now resets custom.serper on exit to stop a possible MIDI/MT32 playback via the serial line (JOTD)
  • new: option WriteCache/S added to overwrite global option NoWriteCache/S (issue #5263)
  • new: WHDLoad is now able to cache also write operations to new created files or existing files which grow in size. For that the option PreLoad must be active and there must be enough memory available to preload all files. WHDLoad will then allocate the largest free memory block remaining and use this memory to dynamically cache new files or growing existing files. The cached files are written to disk on WHDLoad exit.
  • new: kick31.asm can be enabled to activate internal resident command WHDCtrl which supports to quit WHDLoad ATM

 

Visit the official website.

 

Se rendre sur le site officiel.

source : amiga-news.de

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Athanor 2 available

Athanor II The legend of the Birds Men is now available for sale (100 copies available). This game was developed by Eric Safar accompanied by Angel Bautista in illustrations, François Gutherz in graphics and David Vandensteen in music. For info, the game and documentation are available in French and English.

 

To reserve your copy, just send an email to eric (at) safargames.fr

 

Price: 39 € Postage included in tracking on the European Union

 

http://safargames.fr/

 

 

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