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Pages showed since 25/08/2019 : 1 825 060

  • Nb of members 26
  • Nb of articles 197
  • Nb of forums 18
  • Nb of topics 10
  • Nb of reviews 0

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Search in Developpement

REDPILL 0.9.13 the Amiga game creator

REDPILL is a tool to empower people to create many games for Amiga without programming knowledge. Easy to use and at the same time allow to do complex things. Allows people to create 2D games with the true Amiga feeling! Supports both ECS and AGA Amigas, it is free and it is still in development.

Visit dedicated webpage on Amiga-Storage.

Visit official webpage.

https://www.amiga-classic.org/images/download/redpill.jpg

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RevFlex 1.0 by Matthias Böcker

Matthias Böcker has just released RevFlex, a utility for developers allowing to automatically update version, revision and build numbers. It was inspired by FlexRev (hence the name) by Daniel Kahlin. It is designed to be very flexible and should be possible to configure it to be used with almost any programming language.

The AmigaE source code to RevFlex is included and may serve as an example of bad coding style :-)

It comes with versions for MorphOS, AmigaOS/68K and AmigaOS4.

Visit the dedicated webpage on MorphOS-Storage.

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Videntium Picta 2.50 by Templario

Juan Carlos 'Templario' Herran Martin has just made available a new version of Videntium Picta, a tool allowing to show and manipulate pictures. This soft has been developped with the last version of programming language Hollywood and need plugins.

Visit dedicated webpage on Amiga-Storage.

See all projects realized by Templario for MorphOS.

Visit MorgueSoft website.

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Hollywood 9.1 add-ons released

Airsoft Softwair, the hardest working men in code business, are proud to announce the immediate availability of a number of add-ons for Hollywood 9.1. The following add-ons are now available for download from the official Hollywood portal:

  • Hollywood Player 9.1 for all supported platforms
  • Hollywood SDK 9.1
  • Hollywood 9.1 add-on for Cubic IDE
  • Hollywood 9.1 wordfile for UltraEdit
  • Hollywood 9.1 online reference manual
  • Hollywood SDK 9.1 online reference manual

The release of these add-ons completes the Hollywood 9.1 release. Please visit the official Hollywood portal at http://www.hollywood-mal.com/ for download and more information.

Brought to you by Airsoft Softwair - the hardest working men in code business.

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Hollywood 9.1

Airsoft Softwair, the hardest working men in code business, are proud to announce the immediate availability of Hollywood 9.1. This is a maintenance release which contains mostly bug fixes amid a few new features. It is available free of charge for all customers who bought a Hollywood 9.0 license and can be downloaded from the restricted download area using the personalized user accounts.

Hollywood is the ultimate cross-platform programming language and multimedia application layer that can be used to create all sorts of games and applications. It supports over 900 inbuilt commands that are documented in detail on over 1000 pages. Furthermore, it features a wide variety of plugins that empower programmers to use all kinds of modern technologies like OpenGL, SDL, a true cross-platform GUI toolkit that uses native widgets, PDF import/export, SVG support, SQL support, SSL/TLS and extensive network protocol support and so much more. There really is hardly anything that Hollywood can't do it and Hollywood can do it on all platforms imaginable because it is available in native versions for AmigaOS3, AmigaOS4, MorphOS, WarpOS, AROS (x86), Linux (arm, ppc, x86, x64), macOS (ppc, x86, x64), Windows (x86, x64), Android and iOS.

To celebrate the 20th anniversary of Hollywood in 2022 we even offer a special 20 euros discount on the full version of Hollywood for a limited time only. This is the perfect chance for all people who don't own Hollywood yet to grab their own copy and to explore the wonderful world of Hollywood and be fascinated by the gigantic functionality of this unique piece of software and all of the plugins that come with it! To order your own copy, just click here.

This release was brought to you by Airsoft Softwair - the hardest working men in code business.

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Hollywood : Iconic 1.0

Code business is back. In 2022 Airsoft Softwair, the hardest working men in code business, celebrate the 20th anniversary of Hollywood, the cross-platform multimedia application layer. To kick off the celebrations we are proud to present a brand-new plugin for Hollywood: Iconic. Iconic is the ultimate icon loader and saver plugin for Hollywood. It will make all your icon dreams come true because it can load and save icons in pretty much all of the most common icon formats. The following formats are currently supported:

- AmigaOS 1.x style icons
- AmigaOS 2.x/3.x style icons
- AmigaOS 3.5/3.9 icons (aka GlowIcons)
- AmigaOS 4.x icons
- macOS icons (*.icns format)
- MagicWB icons
- MorphOS/PowerIcons icons (PNG)
- NewIcons
- Windows icons (*.ico format)

Of course, Iconic also supports loading and saving of the metadata found in the Amiga icon formats like tooltypes, icon position, drawer view mode, icon type and so on. Thanks to Hollywood 9's new support for palette images it is also possible to load the icon palette, set a transparent pen and access the raw palette pens used in the icon image data. Of course, Iconic doesn't only support palette-based icon images but also icons that contain true colour images with alpha channel. Several of the icon formats listed above also support palette and true colour images within the same icon file and several different icon sizes within the same icon file. All of this is supported by Iconic as well!

This is why Iconic is the ultimate icon plugin for Hollywood and a must-have for every Hollywood user. The plugin is now available for free download from the official Hollywood portal. Thanks to Hollywood's cross-platform plugin system versions for AmigaOS3, AmigaOS4, MorphOS, WarpOS, AROS (x86), Linux (arm, ppc, x86, x64), macOS (ppc, x86, x64), Windows (x86, x64), Android and iOS are provided. Note that Hollywood 9 is strictly required by Iconic.

To celebrate the 20th anniversary of Hollywood we also offer a special 20 euros discount on the full version of Hollywood for a limited time only. This is the perfect chance for all people who don't own Hollywood yet to grab their own copy and to explore the wonderful world of Hollywood and be fascinated by the gigantic functionality of this unique piece of software and all of the plugins that come with it! To order your own copy, just click here.

This release was brought to you by Airsoft Softwair - the hardest working men in code business.

https://www.hollywood-mal.de

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RxEnv 1.2 by Carl Svensson

At the beginning of September, amiga-news.de reported on Carl Svensson's project RxEnv which is supposed to add a 'REPL' to the ARexx development environment.
REPL is for 'Read, Eval, Print, Loop' and offers the option to enter any ARexx code in an interactive window and get immediately response. This might be helpful to find bugs in the code (see this article).

His intension and the story of his project, Svensson has explained in his article The Joy Of Limitations: Writing an ARexx REPL in ARexx. Now he has released version 1.2 of RxEnv with the following changes:

  • Implemented immediate mode in the REPL.
  • If an error occurs, rxpp now exits with return code 20 instead of return code 1.
  • Added malloc() checks to rxpp.
  • Added the pprx script.
  • Minor cleanups in REPL code.

 

source : amiga-news.de

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Development Package 1.11 for AmigaOS available

A new version of the AmiKit Development Package 1.11 for AmigaOS released.

This is a bundle that includes a collection of tools, environments and examples for programming on the Amiga.

The bundle is designed to be portable, so there's no special installation needed.
Simply extract the LZX archive in any location you wish.

https://www.amikit.amiga.sk/devpack

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RapaGUI 2.0 released

After almost 4 years of development Airsoft Softwair, the hardest working men in code business, are proud to announce the long awaited release of RapaGUI 2.0. RapaGUI is the cross-platform GUI toolkit for Hollywood that allows you to create GUIs with native widgets for AmigaOS, Windows, macOS, Linux, and Android. GUI layouts in RapaGUI are conveniently defined in XML files which are then converted into full-blown GUIs by RapaGUI on-the-fly. It just doesn't get any easier!

RapaGUI 2.0 is a major update with lots of new features, improvements and bug fixes.

Here is a non-exhaustive list of new features in RapaGUI 2.0:

  • Support for Android!
  • High-DPI monitors are now supported
  • Support for GTK3 on Linux
  • Core event handler completely rewritten
  • Convenient internationalization (i18n) support
  • Inter-process communication is now supported
  • Online help support
  • Dark mode support
  • Different fonts and font styles are now supported
  • New Splitter, Finddialog and Hyperlink classes
  • Many new features for existing classes
  • Support for several new Hollywood 9 features
  • Several new examples
  • Over 50 pages of new documentation
  • Lots of other improvements and bug fixes

 

RapaGUI 2.0 is now available for free download from the official Hollywood portal. Thanks to Hollywood's cross-platform plugin system versions for AmigaOS3 (m68k), AmigaOS 4, MorphOS, Linux (ppc, arm, x86, x64), macOS (ppc, x64) and Windows (x86, x64) are provided. RapaGUI comes with almost 350 pages of documentation in various formats like PDF, HTML, AmigaGuide, and CHM that describe the GUI programming basics in detail and provide a convenient function and class reference.

Note that Hollywood 9 is strictly required by RapaGUI 2.0. It won't work with older Hollywood versions. Also note that there are a few minor incompatibilities between RapaGUI 2.0 and 1.x so it might be necessary to adapt your scripts. See the documentation for details.

This release was brought to you by Airsoft Softwair - the hardest working men in code business.

 

 

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ALS - AMOS Layers System 2.0 by saimo

Simone 'saimo' Bevilacqua has just updated ALS for AMOS Layers System, as it turns the screens of AMOS Professional into layers that can be laid over one another, with complete control of order, colors and opaqueness, while keeping them renderable as usual.
It is easy, requires little knowledge of the Amiga graphics hardware, does not need installation, does not depend on third-party extensions and comes as a collection of variables, arrays and procedures written in fully commented AMOS code - it can be thought of as an AMOS source-level library.

Watch a video.

Visit the official website.

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